RELEASE DATE: October 19th 2010
GENRE(S): Shooter, Adventure
PUBLISHER(S): Bethesda Softworks
DEVELOPER(S): Obsidian Entertainment
OLD WORLD BLUES DLC REVIEW, FALLOUT NEW VEGAS
SO MANY SCIENCES AND DEVELOPMENTS!
Welcome to Big Mountain where Science is a noun. The third Fallout New Vegas DLC installment, Old World Blues, is upon us. Dead Money was great and Honest Hearts was not, so how does this add-on fare? With an interesting new setting, cool new weapons and perks and a completely different tone, it is a great addition to the Fallout New Vegas family. At times un-nerving and always humorous, Old World Blues is a must have for Fallout fans.
As always, Old World Blues starts with the Courier picking up a strange radio signal out in the wastes. After finding the source, our hero is whisked away to the new area. This time around we are headed for Big Mountain, sometimes called the Big Empty. Big MT is a huge pre-war research facility constructed in a deep desert crater. Isolated from the world since long before the war, the facility’s automated systems now run the show.
Without giving away too much of the story, you are brought to the Big Empty by a group of the remaining AIs that are at war with the evil rogue AI Mobius. The main purpose of your missions in Old World Blues are to repair some of the systems and find technology upgrades to allow you to defeat Mobius. Trust me, you will want to by the end of it. This jerk is always sending robot scorpions after you.
During your time in the Big Empty you will encounter a large number of side quests. A big portion of these turned out to be multi-part fetch quests, but they paid off in the form of cool gear. As for the main story, it will take about four hours. Stack another two or three hours on top of that to complete all the side quests and you have end up getting more than your money’s worth for this download.
As usual, this DLC does not add any multiplayer to Fallout New Vegas.
The achievements for Old World Blues are pretty straight forward. Only one is really optional, Cardiac Arrest, and trust me, you will want to unlock this one.
Old World Blues does what any good DLC adventure should do; take you to someplace unfamiliar. The setting, atmosphere and tone are like nothing in the rest of the game. At 4-7 hours in length it more than justifies it’s 800 MS Point price tag. A must have.
FINAL SCORE: 9/10